My name is Alek Hiebert and I’m a game designer in the Greater Seattle Area. I graduated from DigiPen Institute of Technology in 2015 with a BA in Game Design. During my time at DigiPen I gained experience working with small teams of programmers, designers, and artists to create great projects. I have also made a number of games on my own in a solo capacity.

After graduating, I worked on Captain Toad Treasure Tracker Special Episode DLC for the Nintendo Switch as a Level Designer. Once that title had shipped, I began working as a Narrative Technical Designer on Halo Infinite for about two and a half years. I also continue to hone my skills with personal projects that I collaborate on with some former classmates from college.